The Asuryani – or Craftworld Eldar – are the remnants of the once-glorious Aeldari empire. With their civilization shattered, their gods dead or shattered, and the Dark Prince hungering for their souls, the remaining Asuryani sail the solar winds and webways on great planet-ships called Craftworlds.
Broken, but unbowed, the Asuryani live according to ruthless martial disciplines and a belief that while their golden age may be over, their species is far from defeated. Following legends and prophecies, their paths to redemption are varied – but can any lead to the salvation of their people? Or is their long-death a foregone conclusion?
Pointy-eared elves... in SPACE!
- The Asuryani consistently act in their own self-interests, and are quite content with letting millions of mon’keighs (humans) die if it saves the life of a single Eldar. Highly manipulative and opportunistic, the Asuryani look down on all races with disdain, and when given the choice between safeguarding a ruined temple of their dying race and a healthy pack of space dolphins, well, sorry Flipper.
Something in their brain is working TOO well
- Asuryani conduct their affairs quite differently than their cousins the Drukhari, Harlequins, Exodites, or Corsairs. Their way of thinking has serious executive function disorders – they hyperfocus on a task or ‘path’, obsess over every detail of it, can become hopelessly attentive to the smallest details, and struggle with inhibition control. This makes an Asuryani very hard to outwit, but also means that the quickest path for them will also be the most ridiculously complicated.
Everything is going just as I have foreseen
- Because of their ancestor’s reluctance to heed the seers’ warnings, the Asuryani have a well-deserved reputation for treating psychic visions and predictions with grave seriousness. This doesn’t mean that Asuryani are any more likely to interpret the symbols of these prophecies correctly (often seeing things through their own personal lenses). Sometimes three rocks in a rock mean a coming conflict – or they might just be three rocks.