Tzeentch
The Changer of Ways
Tzeentch is one of the four major Chaos Gods, representing the Chaos God of change, sorcery, and manipulation.
Tzeentch is often depicted as the most cunning and scheming of the Chaos Gods, with his agents seeking to twist the fates of mortals and manipulate them to his own ends. Bringing about instability in the universe, agents of Tzeentch luxuriate in unpredictability and the consequences of seeking to manipulate future events.
Faction Tropes
Ch-ch-ch-changes!
- Tzeentch represents the Chaos God of change, and is often depicted as seeking to bring about change and instability in the universe. This may include themes of change, unpredictability, and the consequences of seeking to manipulate events – something that puts him at odds with the Asuryani and their Seers, or humans and their humble questions of oh god, why are our people mutating!?
Plans within plots within ploys within--
- Tzeentch’s Daemons and mortal agents are often depicted as a deceitful and untrustworthy figures, and may be associated with themes of betrayal, mistrust, and the consequences of seeking to manipulate others. In some ways, this makes their backstabbing predictable, which can lead to stories where their convoluted plots are way too intricate to have worked (but they do) OR are planned for being obtuse in their layers.
I cast 'Deception' and roll a D20
- As the Chaos God of sorcery and manipulation, Tzeentch’s powers lend themselves well to the dangers of trusting appearances. Heretic Astartes may look like loyalists (until they don’t) and Tzeentch Daemons may take the form of regular people (unlike Khorne who prefers a more direct approach).